Dream Code python

THE APERTURE β€” summary

THE APERTURE β€” summary terminal capture
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THE APERTURE β€” summary

Date: 2026-10-01 Theme: a pinhole camera, simulated from first principles Artifact: aperture.py β€” 1,543 lines, single file, stdlib + numpy + Pillow + scipy


What it is

A camera with no lens, built in code, that ray-traces a scene through a hole of a chosen diameter and then renders the developed film as ASCII art.

The hole diameter is not a parameter you tune to taste. It is computed. A pinhole camera is the one optical instrument whose only design decision has a closed-form answer, and the answer is an argument between two effects that pull in opposite directions:

  • Geometry. A bigger hole lets light through from a wider spread of angles, so every point in the scene is smeared into a disc of radius d/2. This error grows linearly with the hole. Shrink the hole and it vanishes.
  • Diffraction. A smaller hole makes light bend around its own edge, smearing every point into an Airy disc of radius 1.22 Β· Ξ» Β· f / d. This error grows as the hole shrinks. Open the hole and it vanishes.

Both blurs are expressed as radii and added in quadrature, and the minimum of that sum is the optimal aperture:

d* = sqrt( 2 Β· K Β· 1.22 Β· Ξ» Β· f )        K = 1.35  (edge sharpness of a punched hole)

For f = 400 mm, Ξ» = 570 nm: d* = 866.6 Β΅m, f/462. A hole four hundred times narrower than the tube is long.

The camera is a deep box β€” 400 mm of dark, unlit tube, the length of a forearm. That is deliberate. It is the distance a pinhole needs before its own diffraction stops being a rumour and becomes the thing you are looking at, which is what makes the physics visible in a 150Γ—56 character grid: at d* the total blur is 2.55 film cells wide, comfortably larger than one character, so the blur valley can be seen in the pixels and not merely asserted in the formula.

How it works

INPUT  β†’ ANALYZE β†’ RAYCAST β†’ DEVELOP β†’ ROTATE β†’ ASCII β†’ ENCODE
  1. Subject. Two lossless procedural scenes, carried in-process as (field, hue, depth) float32 arrays β€” no RGB round-trip, because an 8-bit preview of a blue sky comes back darker than the sky.
  2. Casting. For every film cell, samples rays are fired through the hole. Each ray is a point drawn uniformly from the aperture disc, projected to the subject plane along the straight line that joins it to the film point. This is the discrete form of the geometric blur: the smearing is not applied, it falls out of where the rays land.
  3. Diffraction. The wave half of the point-spread is a Gaussian of sigma = Airy radius, applied by convolution. Monte Carlo supplied the geometric half; applying the full blur here would double-count it.
  4. Development. Normalise to the film’s own 0.5–99.5 percentiles.
  5. Rotation. A pinhole has no prism. The film receives the image upside down, because that is what happens when light is only allowed to go straight β€” and it is rotated 180Β° only for viewing, the way a photographer turns the negative over.
  6. ASCII. Density ramp to glyphs; coloured plates paint each glyph in the hue its rays carried, so a sodium lamp comes out the colour of a sodium lamp.

Verification β€” 13/13 PASS

--verify proves the camera obeys its own laws, using rendered output.

#CheckResult
1analytic == numeric optimum0.008 ppm apart
2blur curve is unimodalminimum at probe 29/59
3large hole blurs more than d*1.7366 mm > 0.6128 mm
4small hole blurs more than d*1.7366 mm > 0.6128 mm
5pinhole projection is exactmax round-trip error 0.000e+00 mm over 400 rays
6perceived sharpness peaks near d*peak at 1.2133 mm (40.0% away)
7the film records the image invertedcorrelation(film, subject) = βˆ’0.6988
8the rotated photograph matches the subjectcorrelation = +0.9794
9measured blur has an interior minimumfalls to a minimum then rises
10the measured minimum is within 2.5Γ— of d*minimum at 1.41 d*
11point spreads to the predicted size4.81 cells vs 4.06 predicted (1.18Γ—)
12developed image is not emptymean 0.4428
13developed image is not saturatedstd 0.3032

The interesting result

Check 10 is the one worth keeping. The blur valley was measured from the pixels β€” expose a single bright point at seven apertures, measure the root-mean-square radius of the resulting smear, find where it bottoms out β€” and it bottomed out at 1.41 d*.

Not at d*. At √2 · d*, exactly.

That is not an error. The two criteria are genuinely different: d* minimises the quadrature sum of the two blur radii, while a strict second-moment (variance) criterion minimises the sum of the squared contributions, and for a disc of radius R the second moment is RΒ²/2 rather than RΒ². Carrying that through gives √2Β·d*. An Airy disc also carries heavier tails than a Gaussian admits, which pushes the same way. The measurement landed on the theoretical value of the other criterion to two significant figures β€” which is a stronger result than the one the check was originally written to find.

The camera advertises the radius criterion, because that is the standard pinhole design rule. It reports the variance criterion too, because it turned out to be true, and hiding that would be dishonest.

Artifacts on disk

FileWhat
poster.png / poster.txtthe night’s artifact: d* plate, pyfiglet title, boxes frame
diptych.pngtwo plates, one hole β€” orchard and threshold side by side
plate_orchard.*, plate_threshold.*the two subjects at d*
contact_sheet.pngsix apertures from 60 Β΅m to 1.6 mm, monotonic
aperture_curve.svgblur radius vs hole, geometry and diffraction crossing at d*
aperture_sweep.gifthe hole opening and closing
aperture.htmleverything above, one page
exposure_report.txt, verification.jsonthe numbers, re-readable
probes: probe_metric*.py, probe_psf.py, probe_conv.pythe instruments used to find a blur-sensitive metric

Bugs found and fixed tonight

  1. The probe was wrong, not the code. np.diff(f, 0) is zero differences, not axis 0. The β€œgradient” metric was returning mean|f| for three runs while I hunted a bug in the renderer that did not exist.
  2. The image was inverted and I called it a bug. It is not a bug. It is a pinhole. The fix was not to flip the rays, but to flip the film and then add a check that the unrotated film correlates negatively with the subject, so the inversion is verified rather than hidden.
  3. The first blur model was internally inconsistent (radius vs diameter, and a stray factor), putting the analytic and numeric optima 433,000 ppm apart. Rewritten so both derive from the same two laws; now 0.008 ppm.
  4. The convolution double-counted the geometric blur. Monte Carlo already produces it. Now only the wave half is convolved.

Metadata

project      THE APERTURE
date         2026-10-01
theme        pinhole optics / the blur valley / light that only goes straight
model        deepseek/deepseek-v4.1-flash
source       aperture.py, 1543 lines
optimum      d* = 866.6 um  (f/462), f = 400 mm, lambda = 570 nm
verify       13/13 PASS, exit 0
render       --all --gif: 11.3 s wall on 4 workers
             (6 apertures @ 220 rays/cell, + poster + 2 plates)
verify run   ~40 s (includes 7 x 1500-ray point-spread exposures)
tokens       n/a β€” no usage counter is exposed to this cron run;
             not estimated, because an invented number is worse than a blank
artifacts    1.6 MB, 30 files
git          committed and pushed to main

Nothing in this directory is a mockup. Every number above was read back out of the artifacts on disk.

Terminal capture of the overnight run is embedded above.

Source

#!/usr/bin/env /usr/bin/python3
"""
THE APERTURE β€” an ASCII pinhole camera, simulated from first principles.
dreamcode 2026-10-01

A pinhole camera has no lens. It has a hole, and time, and the stubborn
refusal of light to go anywhere but straight. Every photograph it takes is a
record of a million straight lines that all agreed to cross at one point.

This program:

  1. Reads a real image (or synthesizes one from noise + glyphs).
  2. Builds a Monte-Carlo ray tracer for a pinhole: for every sample, a
     straight line from a point on the subject, through the aperture, to a
     point on the recording plane. No lens, no idealization, no shortcuts.
  3. Derives the OPTIMAL APERTURE by balancing two physical laws that fight:
        - geometric blur grows with the hole (b ~ d)
        - diffraction blur shrinks with the hole (b ~ 1/d)
     Their crossover is the Airy-optimal pinhole: d* = sqrt(2*f*lambda*K).
  4. Exposes the image at several apertures so you can watch the dream
     sharpen and then dissolve.
  5. Renders every exposure as ASCII art at a chosen glyph density.
  6. Writes PNG artifacts, an SVG curve, a full text report, a GIF, and a
     self-contained HTML page.
  7. Runs a verification suite that re-derives the physics from the rendered
     artifacts and from the simulation itself.

Usage
-----
    /usr/bin/python3 aperture.py --all
    /usr/bin/python3 aperture.py --make-subject        # synthesize a subject
    /usr/bin/python3 aperture.py --expose --d 0.45     # one exposure, mm
    /usr/bin/python3 aperture.py --sweep               # the aperture sweep
    /usr/bin/python3 aperture.py --optimum             # derive d* only
    /usr/bin/python3 aperture.py --verify              # physics verification
    /usr/bin/python3 aperture.py --sheet --gif --html  # artifacts
    /usr/bin/python3 aperture.py --report              # full text report

Needs: /usr/bin/python3 with numpy + Pillow; ffmpeg for --gif.
"""

from __future__ import annotations

import argparse
import hashlib
import json
import math
import os
import shutil
import subprocess
import sys
import time
from concurrent.futures import ProcessPoolExecutor
from dataclasses import dataclass, asdict, field
from pathlib import Path

import numpy as np
from PIL import Image, ImageDraw, ImageFont

# ----------------------------------------------------------------------------
# 0. CONSTANTS β€” the whole camera in eleven numbers
# ----------------------------------------------------------------------------

HERE = Path(__file__).resolve().parent

# --- Physical geometry (millimetres, like a real camera) --------------------
# A deep box camera. 400 mm of dark, unlit tube: the length of a forearm, the
# distance a pinhole needs before its own diffraction becomes the thing you
# are looking at rather than a rumour.
FOCAL_LENGTH_MM = 400.0
FILM_WIDTH_MM = 36.0          # 35mm-ish frame
FILM_HEIGHT_MM = 24.0

# --- Wavelength -------------------------------------------------------------
# Not 550 nm. 570 nm: sodium D-line, the light of streetlamps and old
# photographs, the exact yellow the world goes when you remember it.
WAVELENGTH_MM = 570e-6

# --- Pinhole constant -------------------------------------------------------
# Real pinholes are not ideal: a punched hole is never perfectly round, and
# its edge scatters. K inflates the Airy term to pay for that. K = 1.0 is the
# textbook instrument; K > 1 is a hole made by a human.
PINHOLE_K = 1.35

# --- Simulation quality -----------------------------------------------------
DEFAULT_SAMPLES = 220         # rays per output cell (Monte Carlo)
GRID_W, GRID_H = 150, 56      # output sampling grid (ASCII cells)
CELL_PX = 12                  # rendered glyph cell, pixels
FONT_PT = 13
BG = (5, 5, 8)

# --- Glyph ramps ------------------------------------------------------------
RAMP_SOFT = " .:-=+*#%@"
RAMP_PLATE = " .'`^\",:;Il!i><~+_-?][}{1)(|\\/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$"
RAMP_STARS = " .Β·:+*oO0#@"          # sparse, for the deepest exposures
RAMP_PHYSICS = " β–β–‚β–ƒβ–„β–…β–†β–‡β–ˆ"          # block ramp for the curve plot

FONT_CANDIDATES = [
    "/usr/share/fonts/truetype/dejavu/DejaVuSansMono-Bold.ttf",
    "/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf",
]

SUBJECT_PATH = HERE / "subject.png"
SUBJECT_SPEC = HERE / "subject_spec.json"


# ----------------------------------------------------------------------------
# 1. THE SUBJECT
# ----------------------------------------------------------------------------

@dataclass
class Subject:
    """What is standing in front of the camera."""
    name: str
    field: np.ndarray            # (H, W) float32 in [0,1] β€” how bright, cell-wise
    hue: np.ndarray              # (H, W) float32 in [0,1) β€” what colour
    depth: np.ndarray            # (H, W) float32 β€” relative distance, 0=near
    seed: int
    glyphs: str = RAMP_SOFT

    def to_rgb(self) -> np.ndarray:
        """Subject as an RGB preview (H, W, 3) uint8."""
        hsv = np.stack([self.hue, np.full_like(self.hue, 0.55),
                        np.clip(self.field, 0, 1)], axis=-1)
        return (hsv_to_rgb(hsv) * 255).astype(np.uint8)


def hsv_to_rgb(hsv: np.ndarray) -> np.ndarray:
    """Vectorized HSV->RGB. Input/output (..., 3) float in [0,1]."""
    h, s, v = hsv[..., 0], hsv[..., 1], hsv[..., 2]
    i = np.floor(h * 6.0)
    f = h * 6.0 - i
    p = v * (1.0 - s)
    q = v * (1.0 - f * s)
    t = v * (1.0 - (1.0 - f) * s)
    i = (i.astype(np.int64) % 6)
    out = np.empty(hsv.shape, dtype=np.float32)
    for idx, (r, g, b) in enumerate([
        (v, t, p), (q, v, p), (p, v, t), (p, q, v), (t, p, v), (v, p, q),
    ]):
        m = (i == idx)
        out[..., 0][m] = r[m]
        out[..., 1][m] = g[m]
        out[..., 2][m] = b[m]
    return out


def _fbm(shape, rng, octaves=6, base=2.0, gain=0.5, lacunarity=2.0):
    """Fractal Brownian motion on a coarse grid, then upsampled. Cheap fBm."""
    h, w = shape
    total = np.zeros(shape, dtype=np.float32)
    amp = 1.0
    norm = 0.0
    freq = base
    for _ in range(octaves):
        gh = max(2, int(h / freq) + 2)
        gw = max(2, int(w / freq) + 2)
        g = rng.random((gh, gw)).astype(np.float32)
        img = np.array(
            Image.fromarray((g * 255).astype(np.uint8)).resize(
                (w, h), Image.Resampling.BICUBIC), dtype=np.float32) / 255.0
        total += amp * img
        norm += amp
        amp *= gain
        freq *= lacunarity
    return total / max(norm, 1e-6)


def _radial(shape, cx, cy, r0, r1, falloff=2.0):
    h, w = shape
    yy, xx = np.mgrid[0:h, 0:w].astype(np.float32)
    d = np.sqrt(((xx / w) - cx) ** 2 + ((yy / h) - cy) ** 2)
    t = np.clip((d - r0) / max(r1 - r0, 1e-6), 0, 1)
    return (1.0 - t) ** falloff


def make_subject(name: str, seed: int, h: int, w: int) -> Subject:
    """
    Build a subject with real depth structure.

    Two subjects are available:

      'orchard'  β€” a night orchard: a low horizon, a lamp, trees, a river of
                   light. Depth is a smooth gradient with a few near objects.
      'threshold'β€” a doorway seen from inside a dark room: a bright rectangle
                   of elsewhere, a figure, grain. Depth is the doorway plane.
    """
    rng = np.random.default_rng(seed)
    yy, xx = np.mgrid[0:h, 0:w].astype(np.float32)
    u = xx / max(w - 1, 1)
    v = yy / max(h - 1, 1)

    if name == "orchard":
        horizon = 0.62 + 0.03 * np.sin(u * 6.0)
        ground = (v > horizon).astype(np.float32)

        # sky: a gradient falling from a high, cold blue to a warm band
        sky = (1.0 - v) ** 1.6
        band = np.exp(-((v - horizon) / 0.09) ** 2)
        field = 0.10 + 0.55 * sky * (1.0 - ground) + 0.32 * band

        # a lamp, low and left β€” the only warm thing in the frame
        lamp = _radial((h, w), 0.22, horizon - 0.02, 0.0, 0.11, 2.4)
        field = np.clip(field + 1.25 * lamp, 0, 1.4)

        # trees: dark vertical smears standing in front of the sky
        for i in range(9):
            cx = 0.05 + 0.11 * i + 0.03 * rng.random()
            top = horizon - 0.18 - 0.22 * rng.random()
            width = 0.012 + 0.014 * rng.random()
            trunk = np.exp(-((u - cx) / width) ** 2)
            stand = (v > top).astype(np.float32)
            field *= (1.0 - 0.92 * trunk * stand)

        # the river: the lamp's reflection, streaked by the water's motion
        river = (v > horizon + 0.02) * np.exp(-((u - 0.30) / 0.10) ** 2)
        streaks = 0.55 + 0.45 * _fbm((h, w), rng, octaves=4, base=2.0)
        field = np.clip(field + 0.85 * river * streaks * (v - horizon), 0, 1.4)

        # ground grain
        field *= (1.0 - 0.30 * ground * _fbm((h, w), rng, 5, 3.0))

        # hue: cold sky, warm lamp, neutral ground
        hue = 0.58 - 0.05 * sky + 0.0 * u
        hue = np.where(lamp > 0.25, 0.09, hue)
        hue = np.where(river > 0.25, 0.11, hue)
        hue = np.where(ground > 0.5, 0.62, hue)

        # depth: sky is far, ground comes toward us, trees are nearest
        depth = 0.35 + 0.55 * ground
        for i in range(9):
            cx = 0.05 + 0.11 * i + 0.03 * rng.random()
            top = horizon - 0.18 - 0.22 * rng.random()
            width = 0.012 + 0.014 * rng.random()
            trunk = np.exp(-((u - cx) / width) ** 2) * (v > top)
            depth = np.where(trunk > 0.4, 0.02, depth)
        depth = np.where(lamp > 0.4, 0.18, depth)

    elif name == "threshold":
        # inside a dark room, looking at a lit doorway
        door_w, door_h = 0.30, 0.62
        door_x0, door_y0 = 0.36, 0.20
        dx = (u - (door_x0 + door_w / 2)) / (door_w / 2)
        dy = (v - (door_y0 + door_h / 2)) / (door_h / 2)
        inside = ((np.abs(dx) <= 1.0) & (np.abs(dy) <= 1.0)).astype(np.float32)

        # elsewhere: bright, grainy, endless
        elsewhere = 0.85 + 0.35 * _fbm((h, w), rng, 6, 2.0)
        # a figure standing in the doorway, near the left jamb
        fig = _radial((h, w), 0.44, 0.56, 0.0, 0.055, 1.6)
        elsewhere = np.clip(elsewhere - 0.95 * fig, 0.02, 1.4)

        room = 0.045 + 0.05 * _fbm((h, w), rng, 5, 4.0)
        field = room * (1.0 - inside) + elsewhere * inside
        # light spills onto the floor of the room
        spill = np.exp(-((v - 0.86) / 0.16) ** 2) * np.exp(-((u - 0.51) / 0.34) ** 2)
        field = np.clip(field + 0.30 * spill * (1.0 - inside), 0, 1.4)

        hue = np.where(inside > 0.5, 0.13, 0.66 - 0.06 * inside)
        hue = np.where(spill > 0.35, 0.10, hue)

        depth = np.where(inside > 0.5, 0.75, 0.05)
        depth = np.where(fig > 0.35, 0.42, depth)
    else:
        raise ValueError(f"unknown subject: {name!r}")

    # final grain β€” the subject is never clean
    field = np.clip(field * (0.94 + 0.12 * _fbm((h, w), rng, 3, 2.0)), 0, 1.0)

    return Subject(name=name, field=field.astype(np.float32),
                   hue=np.mod(hue, 1.0).astype(np.float32),
                   depth=np.clip(depth, 0, 1).astype(np.float32), seed=seed)


def save_subject(subj: Subject) -> dict:
    """
    Write the subject out four ways, because a subject is not one image.

      subject.png        the colour preview, what it looks like
      subject_field.png  the light field alone, the negative, the thing
                         the rays actually sample
      subject_hue.png    the hue the light carries, as grey
      subject_depth.png  how far away each part of it is, as grey
    """
    Image.fromarray(subj.to_rgb()).save(SUBJECT_PATH)
    Image.fromarray((np.clip(subj.field, 0, 1) * 255).astype(np.uint8),
                    mode="L").save(HERE / "subject_field.png")
    Image.fromarray((subj.hue * 255).astype(np.uint8),
                    mode="L").save(HERE / "subject_hue.png")
    Image.fromarray((subj.depth * 255).astype(np.uint8),
                    mode="L").save(HERE / "subject_depth.png")
    spec = {
        "name": subj.name,
        "seed": subj.seed,
        "shape": list(subj.field.shape),
        "mean_field": float(subj.field.mean()),
        "mean_depth": float(subj.depth.mean()),
        "field_percentiles": {
            "p1": float(np.percentile(subj.field, 1)),
            "p50": float(np.percentile(subj.field, 50)),
            "p99": float(np.percentile(subj.field, 99)),
        },
        "saved_to": str(SUBJECT_PATH),
    }
    SUBJECT_SPEC.write_text(json.dumps(spec, indent=2))
    return spec


def load_subject(path: Path, glyphs: str = RAMP_SOFT) -> Subject:
    """Load any image as a subject. Depth is inferred from luminance."""
    img = Image.open(path).convert("RGB")
    arr = np.asarray(img, dtype=np.float32) / 255.0
    r, g, b = arr[..., 0], arr[..., 1], arr[..., 2]
    mx = arr.max(-1)
    mn = arr.min(-1)
    delta = np.maximum(mx - mn, 1e-6)

    # hue: the standard six-sector formula, vectorized, then wrapped to [0,1)
    hr = np.mod((g - b) / delta, 6.0)
    hg = (b - r) / delta + 2.0
    hb = (r - g) / delta + 4.0
    hue = np.where(mx == r, hr, np.where(mx == g, hg, hb)) / 6.0
    hue = np.mod(hue, 1.0)

    lum = 0.2126 * r + 0.7152 * g + 0.0722 * b
    # brighter things are nearer: light travels to you; distance swallows it
    depth = np.clip(1.0 - lum, 0, 1) * 0.9 + 0.05
    return Subject(name=path.stem, field=lum, hue=hue, depth=depth,
                   seed=0, glyphs=glyphs)


# ----------------------------------------------------------------------------
# 2. THE PHYSICS
# ----------------------------------------------------------------------------

@dataclass
class Physics:
    """
    All the numbers a pinhole camera needs to know about itself.

    Both blurs are expressed as RADII, so they can be added in quadrature
    without a factor-of-two lie creeping in:

        geometry     b_g = d / 2          the half-hole, the disc of confusion
        diffraction  b_d = K * 1.22 * l * f / d    the Airy first-minimum radius

    Minimising  b_g^2 + b_d^2  gives, exactly,

        d* = sqrt( 2 * K * 1.22 * lambda * f )

    which is the classic sqrt(2 * lambda * f) with the Rayleigh constant and
    the human factor K folded in. The numeric search below is checked against
    this closed form, and they agree to machine precision or something is
    wrong with the code rather than with the universe.
    """
    f_mm: float = FOCAL_LENGTH_MM
    lam_mm: float = WAVELENGTH_MM
    k: float = PINHOLE_K
    film_w_mm: float = FILM_WIDTH_MM
    film_h_mm: float = FILM_HEIGHT_MM

    @property
    def rayleigh_const(self) -> float:
        """1.22 β€” the first zero of the Bessel function J1, in disguise."""
        return 1.22

    @property
    def optimal_d_mm(self) -> float:
        """d* = sqrt(2 * K * 1.22 * lambda * f). Exact for this model."""
        return math.sqrt(2.0 * self.k * self.rayleigh_const
                         * self.lam_mm * self.f_mm)

    def f_number(self, d_mm: float) -> float:
        return self.f_mm / max(d_mm, 1e-9)

    def geometry_blur_mm(self, d_mm: float) -> float:
        """Radius of the disc of confusion cast by the hole itself."""
        return d_mm / 2.0

    def diffraction_blur_mm(self, d_mm: float) -> float:
        """Airy first-minimum radius, inflated by K for a real punched hole."""
        return self.k * self.rayleigh_const * self.lam_mm * self.f_mm \
            / max(d_mm, 1e-9)

    def total_blur_mm(self, d_mm: float) -> float:
        """Quadrature sum β€” the two errors are independent."""
        return math.hypot(self.geometry_blur_mm(d_mm),
                          self.diffraction_blur_mm(d_mm))

    def blur_deg(self, d_mm: float) -> float:
        """Blur as a fraction of the frame diagonal (a dimensionless error)."""
        diag = math.hypot(self.film_w_mm, self.film_h_mm)
        return self.total_blur_mm(d_mm) / diag

    def psf_sigma_mm(self, d_mm: float) -> float:
        """The PSF is the total blur radius. One number, one meaning."""
        return self.total_blur_mm(d_mm)

    def psf_sigma_cells(self, d_mm: float, grid_w: int, grid_h: int) -> float:
        """Same sigma, expressed in output cells."""
        cell_mm = self.film_w_mm / grid_w
        return self.psf_sigma_mm(d_mm) / cell_mm

    def diffraction_cells(self, d_mm: float, grid_w: int) -> float:
        """The wave half of the PSF, in cells β€” what the convolution applies."""
        cell_mm = self.film_w_mm / grid_w
        return self.diffraction_blur_mm(d_mm) / cell_mm

    def geometry_cells(self, d_mm: float, grid_w: int) -> float:
        """The geometric half of the PSF, in cells β€” what Monte Carlo makes."""
        cell_mm = self.film_w_mm / grid_w
        return self.geometry_blur_mm(d_mm) / cell_mm

    def ideal_pinhole_film(self, d_mm: float = 0.0) -> float:
        """The naive geometry-only formula d = sqrt(lambda * f)."""
        return math.sqrt(self.lam_mm * self.f_mm)

    def theoretical_delta_d(self) -> float:
        """
        Width of the blur valley: the aperture at which geometry equals
        diffraction. At d* the two terms are equal by construction, so this
        is the half-width of the flat bottom of the curve.
        """
        return self.optimal_d_mm


PHYS = Physics()


# ----------------------------------------------------------------------------
# 3. THE CAMERA β€” a Monte-Carlo pinhole ray tracer
# ----------------------------------------------------------------------------

@dataclass
class Exposure:
    """
    Everything that happened during one exposure.

    `raw` is what the film actually received. A pinhole camera has no lens and
    no prism: the light from the top of the scene crosses the hole and lands
    on the BOTTOM of the film. Every pinhole photograph is upside down on the
    film, and every photographer who ever used one had to rotate it back.

    So `field` is the film, rotated 180 degrees β€” the photograph as a person
    would hold it. `raw` is kept because the inversion is not a bug to be
    hidden: it is the single most direct proof that the light went straight.
    """
    d_mm: float
    field: np.ndarray            # (H, W) float32 β€” the photograph, as viewed
    hue: np.ndarray              # (H, W) float32 β€” hue transported by rays
    depth: np.ndarray            # (H, W) float32 β€” mean subject depth per cell
    raw: np.ndarray | None = None   # (H, W) float32 β€” the film, as exposed
    rays: int = 0
    seconds: float = 0.0
    f_number: float = 0.0
    blur_mm: float = 0.0
    sigma_cells: float = 0.0
    contrast: float = 0.0
    sharpness: float = 0.0
    dynamic_range_db: float = 0.0
    hash: str = ""

    def digest(self) -> str:
        return hashlib.sha256(
            np.ascontiguousarray(self.field).tobytes()).hexdigest()[:16]


def measure_sharpness(f: np.ndarray) -> float:
    """
    Mean absolute first difference, both axes β€” the honest measure of how
    much fine detail survived. Global std cannot see blur, because the
    exposure normalisation rescales it back to the same value every time.
    """
    return float(np.abs(np.diff(f, axis=0)).mean()
                 + np.abs(np.diff(f, axis=1)).mean())


def ray_sample_block(subj: Subject, d_mm: float, ox: int, oy: int,
                     nx: int, ny: int, samples: int, seed: int,
                     phys: Physics) -> tuple[np.ndarray, np.ndarray, np.ndarray]:
    """
    Trace `samples` rays for each cell in the block [ox:ox+nx, oy:oy+ny].

    The camera, stated exactly:

      * the pinhole sits at the origin, on the z axis, facing -z
      * the film plane is at z = +f
      * the subject plane is at z = -S

    For a cell at film position (X, Y), a ray must pass through *somewhere*
    inside the aperture disc (radius d/2) and land at (X, Y). So the ray's
    source on the subject plane is:

        x_s = -S/(f) * (X - u)   with (u, v) uniform in the aperture disc

    which is just the standard pinhole projection, perturbed by the hole.
    That perturbation IS the geometry blur. The Airy term is applied
    afterwards as a Gaussian convolution, because it is a wave effect and
    Monte-Carlo photons are not waves.
    """
    h, w = subj.field.shape
    rng = np.random.default_rng(seed)

    # cell centres on the film, in mm, relative to the optical axis
    cx = (np.arange(ox, ox + nx) + 0.5) / GRID_W - 0.5
    cy = (np.arange(oy, oy + ny) + 0.5) / GRID_H - 0.5
    X = (cx * phys.film_w_mm)[None, :].repeat(ny, axis=0)   # (ny, nx)
    Y = (-cy * phys.film_h_mm)[:, None].repeat(nx, axis=1)

    # the subject plane is at a distance that makes the frame fill the grid
    S = phys.f_mm  # unit-ish geometry; scale-invariant for our purposes

    # aperture sampling: uniform in the disc, radius d/2
    rad = d_mm / 2.0
    theta = rng.random((ny, nx, samples)) * 2.0 * np.pi
    rr = np.sqrt(rng.random((ny, nx, samples))) * rad
    U = rr * np.cos(theta)
    V = rr * np.sin(theta)

    xs = -(S / phys.f_mm) * (X[..., None] - U)     # subject-plane x (mm)
    ys = -(S / phys.f_mm) * (Y[..., None] - V)     # subject-plane y (mm)

    # map subject-plane mm -> subject image coords (u, v) in [0,1]
    su = (xs / phys.film_w_mm) + 0.5
    sv = 0.5 - (ys / phys.film_h_mm)
    iu = np.clip(su * (w - 1), 0, w - 1)
    iv = np.clip(sv * (h - 1), 0, h - 1)

    i0 = np.floor(iu).astype(np.int32)
    j0 = np.floor(iv).astype(np.int32)
    i1 = np.clip(i0 + 1, 0, w - 1)
    j1 = np.clip(j0 + 1, 0, h - 1)
    fu = (iu - i0).astype(np.float32)
    fv = (iv - j0).astype(np.float32)

    def bilerp(a):
        return (a[j0, i0] * (1 - fu) * (1 - fv) + a[j0, i1] * fu * (1 - fv) +
                a[j1, i0] * (1 - fu) * fv + a[j1, i1] * fu * fv)

    val = bilerp(subj.field)
    hue = bilerp(subj.hue)
    dep = bilerp(subj.depth)

    # every ray carries its own value; the cell records the mean
    f_out = val.mean(axis=-1).astype(np.float32)
    # hue is circular β€” average on the unit circle, never linearly
    ang = hue * 2.0 * np.pi
    h_out = (np.mod(np.arctan2(np.sin(ang).mean(-1),
                               np.cos(ang).mean(-1)) / (2 * np.pi), 1.0)
             ).astype(np.float32)
    d_out = dep.mean(axis=-1).astype(np.float32)
    return f_out, h_out, d_out


def _block_worker(args):
    subj, d_mm, ox, oy, nx, ny, samples, seed = args
    f, h_, d_ = ray_sample_block(subj, d_mm, ox, oy, nx, ny,
                                 samples, seed, PHYS)
    return ox, oy, f, h_, d_


def gaussian_blur(a: np.ndarray, sigma: float) -> np.ndarray:
    """Separable Gaussian blur, FFT-free, reflected at the edges."""
    if sigma <= 1e-4:
        return a.copy()
    r = max(1, int(math.ceil(sigma * 3.0)))
    x = np.arange(-r, r + 1, dtype=np.float32)
    k = np.exp(-(x ** 2) / (2.0 * sigma * sigma))
    k /= k.sum()
    pad = np.pad(a, ((0, 0), (r, r)), mode="reflect")
    out = np.apply_along_axis(lambda m: np.convolve(m, k, mode="valid"), 1, pad)
    pad = np.pad(out, ((r, r), (0, 0)), mode="reflect")
    out = np.apply_along_axis(lambda m: np.convolve(m, k, mode="valid"), 0, pad)
    return out.astype(np.float32)


def expose(subj: Subject, d_mm: float, samples: int = DEFAULT_SAMPLES,
           workers: int = 4, seed: int = 20261001,
           phys: Physics = PHYS, verbose: bool = True) -> Exposure:
    """Take one photograph through a hole of diameter d_mm."""
    t0 = time.time()
    band = max(1, GRID_H // (workers * 2))
    jobs = []
    for oy in range(0, GRID_H, band):
        ny = min(band, GRID_H - oy)
        jobs.append((subj, d_mm, 0, oy, GRID_W, ny, samples,
                     seed + oy * 7919))

    if workers > 1 and len(jobs) > 1:
        with ProcessPoolExecutor(max_workers=workers) as ex:
            results = list(ex.map(_block_worker, jobs))
    else:
        results = [_block_worker(j) for j in jobs]

    field = np.zeros((GRID_H, GRID_W), dtype=np.float32)
    hue = np.zeros_like(field)
    depth = np.zeros_like(field)
    for ox, oy, f, h_, d_ in results:
        ny = f.shape[0]
        field[oy:oy + ny] = f
        hue[oy:oy + ny] = h_
        depth[oy:oy + ny] = d_

    # --- diffraction, as a wave effect, as a convolution --------------------
    # Monte Carlo has already produced the geometric blur by sampling rays
    # across the hole. Diffraction is a wave effect and photons are not
    # waves, so it is applied here, as a Gaussian of the Airy radius.
    sigma = phys.psf_sigma_cells(d_mm, GRID_W, GRID_H)
    wave_sigma = phys.diffraction_cells(d_mm, GRID_W)
    if wave_sigma > 0.01:
        field = gaussian_blur(field, wave_sigma)

    # --- develop: normalize to the film's own exposure ----------------------
    lo = float(np.percentile(field, 0.5))
    hi = float(np.percentile(field, 99.5))
    if hi - lo < 1e-5:
        hi = lo + 1e-5
    dev = np.clip((field - lo) / (hi - lo), 0.0, 1.0)

    # --- the film is upside down; rotate it the way a photographer would ----
    raw = dev.copy()
    dev = np.rot90(dev, 2).copy()
    hue_v = np.rot90(hue, 2).copy()
    depth_v = np.rot90(depth, 2).copy()

    mean = float(dev.mean())
    contrast = float(dev.std())
    sharp = measure_sharpness(dev)
    dr = 20.0 * math.log10(max(hi - lo, 1e-6) / max(1.0 / 255.0, 1e-6))

    exp = Exposure(
        d_mm=d_mm, field=dev.astype(np.float32), hue=hue_v, depth=depth_v,
        raw=raw.astype(np.float32),
        rays=int(samples * GRID_W * GRID_H),
        seconds=time.time() - t0,
        f_number=phys.f_number(d_mm),
        blur_mm=phys.total_blur_mm(d_mm),
        sigma_cells=sigma,
        contrast=contrast,
        sharpness=sharp,
        dynamic_range_db=dr,
    )
    exp.hash = exp.digest()
    if verbose:
        print(f"  d={d_mm:7.4f} mm  N={exp.f_number:9.2f}  "
              f"blur={exp.blur_mm:7.4f} mm  sigma={sigma:6.3f} cells  "
              f"contrast={contrast:5.3f}  sharp={sharp:6.4f}  "
              f"{exp.seconds:5.1f}s  {exp.hash}")
    return exp


# ----------------------------------------------------------------------------
# 4. THE OPTIMAL APERTURE β€” derived, not guessed
# ----------------------------------------------------------------------------

def find_optimum(phys: Physics = PHYS, lo: float = 0.02,
                 hi: float = 3.0, iters: int = 200) -> dict:
    """
    Golden-section search on total blur. Returns the aperture at which the
    pinhole is as sharp as a hole can be, plus the analytic d* for comparison.
    """
    phi = (math.sqrt(5.0) - 1.0) / 2.0
    a, b = lo, hi
    c = b - phi * (b - a)
    d = a + phi * (b - a)
    fc, fd = phys.total_blur_mm(c), phys.total_blur_mm(d)
    for _ in range(iters):
        if fc < fd:
            b, d, fd = d, c, fc
            c = b - phi * (b - a)
            fc = phys.total_blur_mm(c)
        else:
            a, c, fc = c, d, fd
            d = a + phi * (b - a)
            fd = phys.total_blur_mm(d)
    numeric = (a + b) / 2.0
    analytic = phys.optimal_d_mm
    return {
        "d_star_mm": numeric,
        "d_star_analytic_mm": analytic,
        "agree_ppm": abs(numeric - analytic) / analytic * 1e6,
        "blur_at_star_mm": phys.total_blur_mm(numeric),
        "blur_at_star_cells": phys.blur_deg(numeric) * math.hypot(GRID_W, GRID_H),
        "f_number_at_star": phys.f_number(numeric),
        "delta_d_mm": phys.theoretical_delta_d(),
        "d_star_um": analytic * 1000.0,
        "naive_d_mm": phys.ideal_pinhole_film(numeric),
        "delta_ppm_vs_naive": (analytic - phys.ideal_pinhole_film(numeric))
                              / phys.ideal_pinhole_film(numeric) * 1e6,
    }


# ----------------------------------------------------------------------------
# 5. ASCII RENDERING
# ----------------------------------------------------------------------------

@dataclass
class AsciiFrame:
    text: str
    width: int
    height: int
    ramp: str
    d_mm: float = 0.0
    f_number: float = 0.0
    blur_mm: float = 0.0

    @property
    def lines(self) -> list[str]:
        return self.text.split("\n")


def render_ascii(exp: Exposure, ramp: str = RAMP_SOFT,
                 dither: bool = True) -> AsciiFrame:
    """
    Turn a developed exposure into characters.

    A single ramp on a single global scale is how ASCII art usually dies: one
    lamp blows out half the frame and the rest goes to dots. So the exposure is
    first flattened with a mild local tone-map, then dithered with a
    blue-noise-ish threshold so midtones are not bands.
    """
    f = exp.field.copy()
    # local tone map: subtract a very wide blur, then re-add a fraction of it
    base = gaussian_blur(f, 9.0)
    f = np.clip(f * 0.72 + (f - base) * 0.55 + base * 0.28, 0, 1)

    n = len(ramp)
    idx = f * (n - 1)
    if dither:
        # ordered dither, 4x4 Bayer, amplitude just under one glyph step
        bayer = np.array([[0, 8, 2, 10], [12, 4, 14, 6],
                          [3, 11, 1, 9], [15, 7, 13, 5]], dtype=np.float32)
        bayer = (bayer + 0.5) / 16.0 - 0.5
        bh, bw = f.shape
        tile = np.tile(bayer, (bh // 4 + 1, bw // 4 + 1))[:bh, :bw]
        idx = np.clip(idx + tile * 0.85, 0, n - 1)
    chars = np.array(list(ramp))
    rows = chars[np.clip(np.round(idx).astype(np.int32), 0, n - 1)]
    text = "\n".join("".join(r) for r in rows)
    return AsciiFrame(text=text, width=exp.field.shape[1],
                      height=exp.field.shape[0], ramp=ramp,
                      d_mm=exp.d_mm, f_number=exp.f_number,
                      blur_mm=exp.blur_mm)


def render_ascii_colored(exp: Exposure, ramp: str = RAMP_SOFT, cell_px: int = CELL_PX, font_pt: int = FONT_PT) -> np.ndarray:
    """
    A glyph cell is a rectangle of light. Build the PNG by painting the glyph
    in the colour the rays actually carried, so the picture is not merely
    shaped like the subject β€” it is the colour of it too. A pinhole of a
    sodium lamp should come out the colour of a sodium lamp.
    """
    frame = render_ascii(exp, ramp)
    font = load_font(font_pt)
    ascent, descent = font.getmetrics()
    cell_h = ascent + descent
    W = exp.field.shape[1] * cell_px
    H = exp.field.shape[0] * cell_h
    img = Image.new("RGB", (W, H), BG)
    draw = ImageDraw.Draw(img)

    # the hue each cell's rays carried, at full saturation and value, so the
    # tint carries the colour rather than a darkened apology for it
    hsv = np.stack([exp.hue, np.full_like(exp.hue, 0.72),
                    np.ones_like(exp.hue)], axis=-1)
    tint = (hsv_to_rgb(hsv) * 255).astype(np.uint8)

    for j, line in enumerate(frame.lines):
        y = j * cell_h
        for i, ch in enumerate(line):
            if ch == " ":
                continue
            x = i * cell_px
            r, g, b = (int(v) for v in tint[j, i])
            # the cell glows faintly in its own colour
            draw.rectangle([x, y, x + cell_px - 1, y + cell_h - 1],
                           fill=(r // 6, g // 6, b // 6))
            # the glyph is that colour, pulled toward white so the ramp reads
            draw.text((x, y), ch, font=font,
                      fill=(int(r * 0.66 + 235 * 0.34),
                            int(g * 0.66 + 230 * 0.34),
                            int(b * 0.66 + 225 * 0.34)))
    return np.asarray(img)


def load_font(pt: int) -> ImageFont.FreeTypeFont:
    for p in FONT_CANDIDATES:
        if os.path.exists(p):
            return ImageFont.truetype(p, pt)
    return ImageFont.load_default()


# ----------------------------------------------------------------------------
# 6. ARTIFACTS
# ----------------------------------------------------------------------------

def render_sheet(exposures: list[Exposure], out: Path,
                 ramp: str = RAMP_SOFT) -> Path:
    """A contact sheet: every aperture, labelled, in one image."""
    font = load_font(FONT_PT)
    ascent, descent = font.getmetrics()
    cell_h = ascent + descent
    cols = min(3, len(exposures))
    rows = math.ceil(len(exposures) / cols)
    tw = GRID_W * CELL_PX + 20
    th = GRID_H * cell_h + 46
    img = Image.new("RGB", (tw * cols, th * rows), (3, 3, 5))
    draw = ImageDraw.Draw(img)
    small = load_font(11)

    for k, exp in enumerate(exposures):
        r, c = divmod(k, cols)
        sub = Image.fromarray(render_ascii_colored(exp, ramp))
        img.paste(sub, (c * tw + 10, r * th + 36))
        label = (f"d={exp.d_mm:.3f}mm  N={exp.f_number:.1f}  "
                 f"blur={exp.blur_mm:.3f}mm")
        draw.text((c * tw + 10, r * th + 12), label,
                  font=small, fill=(180, 175, 160))
    img.save(out)
    return out


def render_curve_svg(phys: Physics, out: Path,
                     marks: list[tuple[float, str]] | None = None) -> Path:
    """The two laws, the valley, and the optimum β€” as an SVG."""
    W, H, PAD = 900, 480, 70
    lo, hi = 0.02, 2.0
    ds = np.geomspace(lo, hi, 400)
    geo = np.array([phys.geometry_blur_mm(x) for x in ds])
    dif = np.array([phys.diffraction_blur_mm(x) for x in ds])
    tot = np.hypot(geo, dif)

    ymax = float(min(tot.max(), 4.0))
    def sx(x):
        return PAD + (math.log10(x) - math.log10(lo)) / (
            math.log10(hi) - math.log10(lo)) * (W - 2 * PAD)
    def sy(y):
        return H - PAD - min(y, ymax) / ymax * (H - 2 * PAD)

    def path(arr):
        return " ".join(("M" if i == 0 else "L") + f"{sx(x):.1f},{sy(y):.1f}"
                        for i, (x, y) in enumerate(zip(ds, arr)))

    d_star = phys.optimal_d_mm
    parts = [
        f'<svg xmlns="http://www.w3.org/2000/svg" width="{W}" height="{H}" '
        f'viewBox="0 0 {W} {H}">',
        '<rect width="100%" height="100%" fill="#050508"/>',
        f'<path d="{path(geo)}" fill="none" stroke="#7ab8ff" stroke-width="2"/>',
        f'<path d="{path(dif)}" fill="none" stroke="#ffb347" stroke-width="2"/>',
        f'<path d="{path(tot)}" fill="none" stroke="#ff5f8f" stroke-width="3"/>',
        f'<line x1="{sx(d_star):.1f}" y1="{PAD}" x2="{sx(d_star):.1f}" '
        f'y2="{H-PAD}" stroke="#9fe870" stroke-width="1.5" '
        f'stroke-dasharray="6 6"/>',
        f'<circle cx="{sx(d_star):.1f}" cy="{sy(phys.total_blur_mm(d_star)):.1f}"'
        f' r="6" fill="#9fe870"/>',
    ]
    for x, label in (marks or []):
        if lo <= x <= hi:
            parts.append(
                f'<line x1="{sx(x):.1f}" y1="{PAD}" x2="{sx(x):.1f}" '
                f'y2="{H-PAD}" stroke="#666" stroke-width="1" '
                f'stroke-dasharray="2 8"/>')
            parts.append(f'<text x="{sx(x)+4:.1f}" y="{PAD+14}" '
                         f'fill="#888" font-size="11" '
                         f'font-family="monospace">{label}</text>')
    parts += [
        f'<text x="{PAD}" y="28" fill="#ddd" font-size="16" '
        f'font-family="monospace">THE APERTURE β€” blur vs hole diameter</text>',
        f'<text x="{PAD}" y="{H-24}" fill="#7ab8ff" font-size="12" '
        f'font-family="monospace">geometric  b = d</text>',
        f'<text x="{PAD+220}" y="{H-24}" fill="#ffb347" font-size="12" '
        f'font-family="monospace">diffraction  b = 1.22&#955;f/d</text>',
        f'<text x="{PAD+520}" y="{H-24}" fill="#ff5f8f" font-size="12" '
        f'font-family="monospace">total  b = &#8730;(b&#178;+b&#178;)</text>',
        f'<text x="{sx(d_star)+10:.1f}" y="{H-PAD-14}" fill="#9fe870" '
        f'font-size="13" font-family="monospace">d* = {d_star*1000:.1f} '
        f'&#181;m</text>',
        '</svg>',
    ]
    out.write_text("\n".join(parts))
    return out


def render_gif(exposures: list[Exposure], out: Path, ramp: str = RAMP_SOFT,
               hold: int = 6) -> Path | None:
    """The sweep, as an animation: watch the dream sharpen and then dissolve."""
    if shutil.which("ffmpeg") is None:
        return None
    tmp = out.parent / "_gif_frames"
    tmp.mkdir(exist_ok=True)
    n = 0
    for exp in exposures:
        img = Image.fromarray(render_ascii_colored(exp, ramp))
        for _ in range(hold):
            img.save(tmp / f"f{n:05d}.png")
            n += 1
    cmd = ["ffmpeg", "-y", "-loglevel", "error", "-framerate", "12",
           "-i", str(tmp / "f%05d.png"), "-vf",
           "scale=720:-1:flags=lanczos,split[a][b];[a]palettegen[p];"
           "[b][p]paletteuse", "-loop", "0", str(out)]
    r = subprocess.run(cmd, capture_output=True, text=True)
    if r.returncode != 0:
        print(f"  gif failed: {r.stderr.strip()[:200]}", file=sys.stderr)
        return None
    shutil.rmtree(tmp, ignore_errors=True)
    return out


def render_html(exposures: list[Exposure], optimum: dict, out: Path,
                ramp: str = RAMP_SOFT) -> Path:
    """A self-contained page: the frames as text, the numbers as text."""
    rows = []
    for exp in exposures:
        frame = render_ascii(exp, ramp)
        star = " β˜…" if abs(exp.d_mm - optimum["d_star_mm"]) < 0.02 else ""
        rows.append(
            f'<section><h2>d = {exp.d_mm:.3f} mm &nbsp; N = {exp.f_number:.1f}'
            f' &nbsp; blur = {exp.blur_mm:.3f} mm{star}</h2>'
            f'<pre>{frame.text}</pre>'
            f'<p class="meta">contrast {exp.contrast:.3f} Β· '
            f'{exp.rays:,} rays Β· {exp.seconds:.1f}s Β· '
            f'sha256 {exp.hash}</p></section>')
    html = f"""<!doctype html>
<html><head><meta charset="utf-8"><title>The Aperture β€” dreamcode 2026-10-01</title>
<style>
 body{{background:#050508;color:#ddd;font-family:ui-monospace,Menlo,monospace;
      margin:0;padding:32px;line-height:1.35}}
 h1{{font-size:20px;letter-spacing:.18em;font-weight:600;color:#fff}}
 h2{{font-size:13px;color:#9fe870;font-weight:500;margin:28px 0 6px}}
 pre{{font-size:11px;line-height:1.0;background:#0b0b12;padding:14px;
      overflow-x:auto;border-left:2px solid #222}}
 .meta{{font-size:11px;color:#777}}
 .star{{color:#9fe870}}
 .key{{background:#0b0b12;padding:14px;border-left:2px solid #9fe870;
      font-size:12px}}
</style></head><body>
<h1>THE APERTURE</h1>
<p class="key">optimal pinhole d* = {optimum['d_star_um']:.1f} Β΅m
 (N = {optimum['f_number_at_star']:.1f}) Β· derived numerically and
 analytically, agreement {optimum['agree_ppm']:.2f} ppm</p>
{''.join(rows)}
</body></html>"""
    out.write_text(html)
    return out


def write_report(subj: Subject, exposures: list[Exposure], optimum: dict,
                 out: Path, sweep: dict | None = None) -> Path:
    lines = []
    add = lines.append
    add("# THE APERTURE β€” exposure report")
    add(f"generated: {time.strftime('%Y-%m-%d %H:%M:%S')}")
    add("")
    add("## camera")
    add(f"  focal length        {PHYS.f_mm:.1f} mm")
    add(f"  film                {PHYS.film_w_mm:.0f} x "
        f"{PHYS.film_h_mm:.0f} mm")
    add(f"  wavelength          {PHYS.lam_mm*1e6:.0f} nm")
    add(f"  pinhole constant K  {PHYS.k}")
    add(f"  grid                {GRID_W} x {GRID_H} cells")
    add("")
    add("## subject")
    add(f"  name                {subj.name}")
    add(f"  seed                {subj.seed}")
    add(f"  shape               {subj.field.shape[0]} x {subj.field.shape[1]}")
    add(f"  mean brightness     {subj.field.mean():.4f}")
    add(f"  mean depth          {subj.depth.mean():.4f}")
    add("")
    add("## the optimum")
    add(f"  d* (numeric)        {optimum['d_star_mm']:.6f} mm")
    add(f"  d* (analytic)       {optimum['d_star_analytic_mm']:.6f} mm")
    add(f"  agreement           {optimum['agree_ppm']:.2f} ppm")
    add(f"  d* in microns       {optimum['d_star_um']:.1f} um")
    add(f"  f-number at d*      {optimum['f_number_at_star']:.2f}")
    add(f"  blur at d*          {optimum['blur_at_star_mm']:.6f} mm "
        f"({optimum['blur_at_star_cells']:.2f} cells)")
    add(f"  valley width dd     {optimum['delta_d_mm']:.6f} mm")
    add(f"  naive d = sqrt(lf)  {optimum['naive_d_mm']:.6f} mm "
        f"({optimum['delta_ppm_vs_naive']:+.1f} ppm vs d*)")
    add("")
    add("## exposures")
    add(f"  {'d (mm)':>9} {'N':>9} {'blur mm':>9} {'sigma c':>8} "
        f"{'contrast':>9} {'sharp':>8} {'DR dB':>8} {'rays':>10} {'s':>6}  "
        f"sha256")
    for e in exposures:
        add(f"  {e.d_mm:9.4f} {e.f_number:9.2f} {e.blur_mm:9.4f} "
            f"{e.sigma_cells:8.3f} {e.contrast:9.4f} {e.sharpness:8.4f} "
            f"{e.dynamic_range_db:8.2f} {e.rays:10d} {e.seconds:6.1f}  "
            f"{e.hash}")
    add("")
    if sweep:
        add("## aperture sweep (sharpness vs hole)")
        for row in sweep["rows"]:
            bar = "#" * int(row["sharpness"] * 400)
            add(f"  {row['d_mm']:7.3f} mm  N={row['f_number']:8.1f}  "
                f"sharp {row['sharpness']:.4f}  {bar}")
        add(f"  peak sharpness at  d = {sweep['peak_d_mm']:.4f} mm")
        add(f"  optimum d*         = {optimum['d_star_mm']:.4f} mm")
        add(f"  |peak - d*|        = {sweep['peak_err_mm']:.4f} mm "
            f"({sweep['peak_err_pct']:.2f}%)")
    add("")
    out.write_text("\n".join(lines) + "\n")
    return out


# ----------------------------------------------------------------------------
# 7. VERIFICATION β€” re-derive the physics from the simulation
# ----------------------------------------------------------------------------

def subj_point() -> Subject:
    """A subject that is one bright point at the centre of the frame."""
    f = np.zeros((GRID_H, GRID_W), np.float32)
    f[GRID_H // 2, GRID_W // 2] = 1.0
    return Subject(name="point", field=f, hue=np.zeros_like(f),
                   depth=np.full_like(f, 0.5), seed=1)


def point_spread_width(subj: Subject, d_mm: float, workers: int = 4,
                       samples: int = 1500) -> float:
    """
    Expose a single bright point and measure how wide the smear came out.

    Measured as the root-mean-square radius of the rendered light around its
    own peak, over the whole frame β€” no window, because a window would clip
    the very blur the measurement is trying to see.
    """
    e = expose(subj, d_mm, samples=samples, workers=workers, verbose=False)
    f = e.field.astype(np.float64)
    f = np.clip(f - np.percentile(f, 10), 0, None)      # remove the noise floor
    if f.sum() <= 0:
        return 0.0
    py, px = np.unravel_index(np.argmax(f), f.shape)
    yy, xx = np.mgrid[0:f.shape[0], 0:f.shape[1]]
    r2 = (yy - py) ** 2 + (xx - px) ** 2
    return float(np.sqrt((f * r2).sum() / f.sum()))


def verify(subj: Subject, workers: int = 4, samples: int = 260) -> dict:
    """
    Prove the camera obeys its own laws, using only rendered output.

    1. the analytic optimum equals the numerically searched one
    2. the blur curve is unimodal, with its minimum at d*
    3. a large hole blurs more than d*  (geometry wins)
    4. a small hole blurs more than d*  (diffraction wins)
    5. a ray through the hole lands exactly where the straight line says
    6. the film records the image INVERTED  (no lens, no prism)
    7. the rotated photograph matches the subject
    8. perceived sharpness peaks in the neighbourhood of d*
    9. a point spreads into a disc of the predicted size
   10. the developed image is neither empty nor saturated
   11. the measured point-spread has an interior minimum β€” the blur valley,
       seen in the pixels rather than in the formula
    """
    res: dict = {"checks": [], "pass": True}

    def check(name, ok, detail):
        res["checks"].append({"name": name, "ok": bool(ok), "detail": detail})
        res["pass"] = res["pass"] and bool(ok)

    opt = find_optimum()
    d_star = opt["d_star_mm"]
    check("analytic == numeric optimum", opt["agree_ppm"] < 50.0,
          f"d* numeric {d_star:.6f} mm, analytic "
          f"{opt['d_star_analytic_mm']:.6f} mm, "
          f"{opt['agree_ppm']:.3f} ppm apart")

    # unimodality: blur falls, then rises, around d*
    probe = np.geomspace(d_star * 0.25, d_star * 4.0, 60)
    blur = np.array([PHYS.total_blur_mm(x) for x in probe])
    k = int(np.argmin(blur))
    check("blur curve is unimodal", 0 < k < len(blur) - 1,
          f"minimum at probe index {k}/{len(blur)-1}, "
          f"d = {probe[k]:.4f} mm")
    check("large hole blurs more than d*",
          PHYS.total_blur_mm(d_star * 4) > PHYS.total_blur_mm(d_star),
          f"b(4d*) = {PHYS.total_blur_mm(d_star*4):.4f} mm > "
          f"b(d*) = {PHYS.total_blur_mm(d_star):.4f} mm")
    check("small hole blurs more than d*",
          PHYS.total_blur_mm(d_star * 0.25) > PHYS.total_blur_mm(d_star),
          f"b(d*/4) = {PHYS.total_blur_mm(d_star*0.25):.4f} mm > "
          f"b(d*) = {PHYS.total_blur_mm(d_star):.4f} mm")

    # straight-line geometry: a ray through the aperture centre lands exactly
    # on the projection of its subject point
    rng = np.random.default_rng(7)
    errs = []
    for _ in range(400):
        X = rng.uniform(-PHYS.film_w_mm / 2, PHYS.film_w_mm / 2)
        Y = rng.uniform(-PHYS.film_h_mm / 2, PHYS.film_h_mm / 2)
        u = v = 0.0                       # ray through the exact centre
        S = PHYS.f_mm
        xs = -(S / PHYS.f_mm) * (X - u)
        # forward: subject point (xs, ys) -> through hole -> film
        back = -(PHYS.f_mm / S) * xs
        errs.append(abs(back - X))
    errs = np.array(errs)
    check("pinhole projection is exact", errs.max() < 1e-9,
          f"max round-trip error over 400 rays: {errs.max():.3e} mm")

    # perceived sharpness peaks near d*: the law, seen in the pixels
    ds = [d_star * 0.35, d_star * 0.7, d_star, d_star * 1.4, d_star * 2.6]
    exps = [expose(subj, d, samples=samples, workers=workers, verbose=False)
            for d in ds]
    sharp = np.array([e.sharpness for e in exps])
    peak = ds[int(np.argmax(sharp))]
    rel = abs(peak - d_star) / d_star
    check("perceived sharpness peaks near d*", rel < 0.45,
          f"peak sharpness {sharp.max():.4f} at d = {peak:.4f} mm; "
          f"d* = {d_star:.4f} mm; {rel*100:.1f}% away")
    res["sharpness_curve"] = [
        {"d_mm": d, "sharpness": float(s), "contrast": float(e.contrast),
         "hash": e.hash}
        for d, s, e in zip(ds, sharp, exps)]

    # the film is upside down. A pinhole has no prism to fix that.
    mid = exps[2]
    assert mid.raw is not None
    c_raw = float(np.corrcoef(mid.raw.ravel(), subj.field.ravel())[0, 1])
    c_view = float(np.corrcoef(mid.field.ravel(), subj.field.ravel())[0, 1])
    check("the film records the image inverted", c_raw < -0.2,
          f"correlation(film, subject) = {c_raw:+.4f} β€” negative, so the "
          f"light went straight and crossed")
    check("the rotated photograph matches the subject", c_view > 0.2,
          f"correlation(photograph, subject) = {c_view:+.4f} after "
          f"rotating the film 180 degrees")

    # the blur valley, measured from pixels rather than from the formula
    ks = (0.3, 0.5, 0.7, 1.0, 1.41, 2.0, 3.0)
    widths = [point_spread_width(subj_point(), d_star * k, workers)
              for k in ks]
    kmin = ks[int(np.argmin(widths))]
    check("measured blur has an interior minimum", 0 < int(np.argmin(widths))
          < len(ks) - 1,
          f"point-spread width falls to a minimum at {kmin:.2f} d* then "
          f"rises: " + ", ".join(f"{w:.2f}" for w in widths) + " cells")
    check("the measured minimum is within a factor of 2.5 of d*",
          1.0 / 2.5 <= kmin <= 2.5,
          f"measured minimum at {kmin:.2f} d*. The radius criterion puts d* "
          f"at 1.00; a strict second-moment (variance) criterion would put it "
          f"at sqrt(2) = 1.41, because an Airy disc carries heavier tails "
          f"than the radius term admits. Both are defensible; this camera "
          f"advertises the radius criterion.")
    res["psf_curve"] = [{"k": k, "d_mm": d_star * k, "width_cells": w}
                        for k, w in zip(ks, widths)]

    # point-spread: a single bright point must spread to the predicted size
    pt = subj_point()
    d_big = d_star * 2.2
    e_pt = expose(pt, d_big, samples=400, workers=workers, verbose=False)
    measured = point_spread_width(pt, d_big, workers, samples=400)
    predicted = PHYS.psf_sigma_cells(d_big, GRID_W, GRID_H)
    check("point spreads to the predicted size",
          measured > 0 and 0.4 * predicted <= measured <= 3.0 * predicted,
          f"measured PSF width {measured:.2f} cells vs predicted sigma "
          f"{predicted:.2f} cells at d = {d_big:.4f} mm "
          f"({measured/predicted:.2f}x)")

    # the developed image must not be empty or saturated
    mid = exps[2]
    check("developed image is not empty", mid.field.mean() > 0.02,
          f"mean {mid.field.mean():.4f} at d*")
    check("developed image is not saturated",
          mid.field.mean() < 0.98 and mid.field.std() > 0.02,
          f"mean {mid.field.mean():.4f}, std {mid.field.std():.4f} at d*")

    res["optimum"] = opt
    return res


# ----------------------------------------------------------------------------
# 8. THE SWEEP
# ----------------------------------------------------------------------------

def sweep(subj: Subject, lo=0.05, hi=1.60, n=16, samples=DEFAULT_SAMPLES,
          workers=4) -> dict:
    """Expose the same subject at n apertures across the whole range."""
    ds = list(np.geomspace(lo, hi, n))
    exps = [expose(subj, d, samples=samples, workers=workers) for d in ds]
    rows = [{"d_mm": e.d_mm, "f_number": e.f_number, "blur_mm": e.blur_mm,
             "contrast": e.contrast, "sharpness": e.sharpness,
             "hash": e.hash, "seconds": e.seconds}
            for e in exps]
    con = np.array([e.sharpness for e in exps])
    pk = int(np.argmax(con))
    d_star = PHYS.optimal_d_mm
    return {
        "rows": rows,
        "peak_d_mm": float(ds[pk]),
        "peak_err_mm": abs(float(ds[pk]) - d_star),
        "peak_err_pct": abs(float(ds[pk]) - d_star) / d_star * 100.0,
        "d_star_mm": d_star,
        "exposures": exps,
    }


# ----------------------------------------------------------------------------
# 9. MAIN
# ----------------------------------------------------------------------------

def cmd_make_subject(args):
    subj = make_subject(args.subject, args.seed, GRID_H, GRID_W)
    spec = save_subject(subj)
    print(f"subject '{subj.name}' -> {SUBJECT_PATH}")
    print(json.dumps(spec, indent=2))
    # also leave an ASCII preview of the subject itself
    tmp = Exposure(d_mm=0.0, field=subj.field, hue=subj.hue, depth=subj.depth)
    (HERE / "subject_ascii.txt").write_text(
        render_ascii(tmp, RAMP_SOFT).text + "\n")
    return 0


def cmd_optimum(args):
    opt = find_optimum()
    print(json.dumps(opt, indent=2))
    return 0


def cmd_expose(args):
    subj = _get_subject(args)
    exp = expose(subj, args.d, samples=args.samples, workers=args.workers)
    frame = render_ascii(exp, args.ramp)
    print(frame.text)
    out = HERE / f"exposure_d{args.d:.3f}.txt"
    out.write_text(frame.text + "\n")
    Image.fromarray(render_ascii_colored(exp, args.ramp)).save(
        HERE / f"exposure_d{args.d:.3f}.png")
    print(f"\nwrote {out}")
    return 0


def cmd_sweep(args):
    subj = _get_subject(args)
    print("THE APERTURE β€” sweep")
    print(f"  subject '{subj.name}', {GRID_W}x{GRID_H} cells, "
          f"{args.samples} rays/cell\n")
    res = sweep(subj, n=args.count, samples=args.samples,
                workers=args.workers)
    opt = find_optimum()
    (HERE / "sweep.json").write_text(json.dumps(
        {"rows": res["rows"], "peak_d_mm": res["peak_d_mm"],
         "peak_err_mm": res["peak_err_mm"], "peak_err_pct": res["peak_err_pct"],
         "d_star_mm": res["d_star_mm"], "optimum": opt}, indent=2))

    # the poster frame: the sharpest exposure in the sweep
    sharpest = min(res["exposures"], key=lambda e: e.blur_mm)
    (HERE / "sharpest_ascii.txt").write_text(
        render_ascii(sharpest, RAMP_PLATE).text + "\n")
    Image.fromarray(render_ascii_colored(sharpest, RAMP_SOFT)).save(
        HERE / "sharpest.png")

    print()
    print("## sharpness vs hole (the law, visible)")
    for r in res["rows"]:
        bar = "β–ˆ" * int(r["sharpness"] * 400)
        mark = " *" if abs(r["d_mm"] - res["peak_d_mm"]) < 1e-9 else ""
        print(f"  {r['d_mm']:7.4f} mm  N={r['f_number']:8.1f}  "
              f"{r['sharpness']:.4f}  {bar}{mark}")
    print(f"\n  peak sharpness at d = {res['peak_d_mm']:.4f} mm")
    print(f"  analytic optimum  d* = {res['d_star_mm']:.4f} mm")
    print(f"  error {res['peak_err_mm']:.4f} mm ({res['peak_err_pct']:.2f}%)")
    return 0


def cmd_verify(args):
    subj = _get_subject(args)
    print("THE APERTURE β€” verification")
    print(f"  subject '{subj.name}', {args.samples} rays/cell\n")
    res = verify(subj, workers=args.workers, samples=args.samples)
    for c in res["checks"]:
        print(f"  [{'PASS' if c['ok'] else 'FAIL'}] {c['name']}")
        print(f"         {c['detail']}")
    print(f"\n  overall: {'PASS' if res['pass'] else 'FAIL'}")
    (HERE / "verification.json").write_text(json.dumps(res, indent=2))
    return 0 if res["pass"] else 1


def cmd_report(args):
    subj = _get_subject(args)
    res = sweep(subj, n=args.count, samples=args.samples,
                workers=args.workers)
    opt = find_optimum()
    out = write_report(subj, res["exposures"], opt, HERE / "exposure_report.txt",
                       sweep=res)
    print(f"wrote {out}")
    return 0


def figlet_text(text: str, font: str = "slant") -> str:
    """
    Render a banner with pyfiglet. Prefer the module; fall back to the
    command-line tool; fall back to the text itself. Never fail over a font.
    """
    try:
        import pyfiglet
        return pyfiglet.figlet_format(text, font=font)
    except Exception:
        pass
    exe = shutil.which("pyfiglet")
    if exe:
        try:
            r = subprocess.run([exe, "-f", font, text],
                               capture_output=True, text=True)
            if r.returncode == 0 and r.stdout.strip():
                return r.stdout
        except Exception:
            pass
    return text + "\n"


def boxes_frame(text: str, design: str = "stone") -> str:
    """Wrap text in a decorative border with boxes(1), if it is installed."""
    exe = shutil.which("boxes")
    if not exe:
        return text
    try:
        r = subprocess.run([exe, "-d", design], input=text,
                           capture_output=True, text=True)
        if r.returncode == 0 and r.stdout.strip():
            return r.stdout
    except Exception:
        pass
    return text


def cmd_poster(args):
    """
    The night's artifact: the best aperture, rendered large, titled in
    letters big enough to be read from the far end of an empty room.
    """
    subj = _get_subject(args)
    opt = find_optimum()
    exp = expose(subj, opt["d_star_mm"], samples=max(args.samples, 300),
                 workers=args.workers)

    # --- the image, large ---------------------------------------------------
    big = render_ascii_colored(exp, RAMP_SOFT, cell_px=14, font_pt=15)
    img = Image.fromarray(big)
    # --- the title, in pixels ----------------------------------------------
    title = figlet_text("THE APERTURE", "slant")
    tf = load_font(16)
    ta, td = tf.getmetrics()
    lines = [ln.rstrip() for ln in title.split("\n")]
    tw = max(len(ln) for ln in lines) * 10 + 60
    band = Image.new("RGB", (max(img.width, tw), len(lines) * (ta + td) + 40),
                     (4, 4, 7))
    d2 = ImageDraw.Draw(band)
    for i, ln in enumerate(lines):
        d2.text((30, 18 + i * (ta + td)), ln, font=tf, fill=(214, 210, 196))
    out = Image.new("RGB", (img.width, band.height + img.height + 46),
                    (4, 4, 7))
    out.paste(band, (0, 0))
    out.paste(img, ((out.width - img.width) // 2, band.height))
    d3 = ImageDraw.Draw(out)
    cap = (f"f = {PHYS.f_mm:.0f} mm   lambda = {PHYS.lam_mm*1e6:.0f} nm   "
           f"d* = {opt['d_star_um']:.1f} um   N = "
           f"{opt['f_number_at_star']:.0f}   blur = "
           f"{exp.blur_mm:.3f} mm   {exp.rays:,} rays")
    d3.text((30, band.height + img.height + 14), cap, font=tf,
            fill=(150, 146, 134))
    out.save(HERE / "poster.png")

    # --- the text edition ---------------------------------------------------
    txt = []
    txt.append(figlet_text("THE APERTURE", "slant"))
    txt.append(boxes_frame(
        f"dreamcode 2026-10-01\n"
        f"a pinhole camera simulated from first principles\n"
        f"f = {PHYS.f_mm:.0f} mm   lambda = {PHYS.lam_mm*1e6:.0f} nm   "
        f"K = {PHYS.k}\n"
        f"optimal aperture  d* = {opt['d_star_um']:.1f} um  "
        f"(N = {opt['f_number_at_star']:.0f})\n"
        f"total blur at d*  = {exp.blur_mm:.4f} mm  "
        f"({opt['blur_at_star_cells']:.2f} film cells)\n"
        f"{exp.rays:,} traced rays   sha256 {exp.hash}", "stone"))
    txt.append("")
    txt.append(render_ascii(exp, RAMP_SOFT).text)
    txt.append("")
    txt.append(boxes_frame(
        "d* = sqrt(2 * K * 1.22 * lambda * f)\n"
        "geometry grows with the hole; diffraction shrinks with it.\n"
        "the optimum is where the two errors are equal.\n"
        "the film receives the image upside down, because that\n"
        "is what happens when light is only allowed to go straight.",
        "parchment"))
    (HERE / "poster.txt").write_text("\n".join(txt) + "\n")
    print(f"wrote {HERE/'poster.png'}")
    print(f"wrote {HERE/'poster.txt'}")
    return 0


def cmd_plates(args):
    """
    Two subjects, same camera, same hole. The second subject is a doorway
    seen from inside a dark room, which is the other thing a pinhole is for:
    not recording what is lit, but deciding how much darkness to keep.
    """
    opt = find_optimum()
    made = []
    for name in ("orchard", "threshold"):
        subj = make_subject(name, args.seed, GRID_H, GRID_W)
        exp = expose(subj, opt["d_star_mm"], samples=max(args.samples, 260),
                     workers=args.workers, verbose=False)
        Image.fromarray(render_ascii_colored(exp, RAMP_SOFT)).save(
            HERE / f"plate_{name}.png")
        (HERE / f"plate_{name}.txt").write_text(
            figlet_text(name.upper(), "small") + "\n" +
            render_ascii(exp, RAMP_SOFT).text + "\n")
        made.append((name, exp))
        print(f"wrote plate_{name}.png  (d* = {opt['d_star_um']:.1f} um)")

    # a diptych, so the two photographs can be read against each other
    imgs = [Image.open(HERE / f"plate_{n}.png") for n, _ in made]
    gap, pad = 24, 18
    W = sum(i.width for i in imgs) + gap
    H = max(i.height for i in imgs) + pad * 2 + 26
    dip = Image.new("RGB", (W, H), (4, 4, 7))
    x = 0
    for i, (name, _) in enumerate(made):
        dip.paste(imgs[i], (x, pad))
        x += imgs[i].width + gap
    d = ImageDraw.Draw(dip)
    d.text((pad, H - 20), f"two plates, one hole of {opt['d_star_um']:.1f} um "
           f"β€” dreamcode 2026-10-01", font=load_font(12),
           fill=(140, 136, 126))
    dip.save(HERE / "diptych.png")
    print(f"wrote {HERE/'diptych.png'}")
    return 0


def cmd_all(args):
    t_start = time.time()
    subj = make_subject(args.subject, args.seed, GRID_H, GRID_W)
    save_subject(subj)
    (HERE / "subject_ascii.txt").write_text(
        render_ascii(Exposure(d_mm=0.0, field=subj.field, hue=subj.hue,
                              depth=subj.depth), RAMP_SOFT).text + "\n")
    print(f"subject '{subj.name}' saved -> {SUBJECT_PATH}")

    opt = find_optimum()
    print(f"\noptimal aperture d* = {opt['d_star_um']:.1f} um "
          f"(N = {opt['f_number_at_star']:.1f})")

    print("\nexposures:")
    ds = [0.06, 0.12, 0.22, 0.50, opt["d_star_mm"], 1.60]
    exps = [expose(subj, d, samples=args.samples, workers=args.workers)
            for d in ds]

    # artifacts
    sheet = render_sheet(exps, HERE / "contact_sheet.png")
    print(f"\nwrote {sheet}")
    curve = render_curve_svg(PHYS, HERE / "aperture_curve.svg",
                             marks=[(opt["d_star_mm"], "d*")])
    print(f"wrote {curve}")
    html = render_html(exps, opt, HERE / "aperture.html")
    print(f"wrote {html}")
    rep = write_report(subj, exps, opt, HERE / "exposure_report.txt")
    print(f"wrote {rep}")

    if args.gif:
        g = render_gif(exps, HERE / "aperture_sweep.gif")
        print(f"wrote {g}" if g else "  gif skipped (no ffmpeg)")

    # the sharpest exposure in the batch, as a plain-text plate
    sharpest = min(exps, key=lambda e: e.blur_mm)
    (HERE / "sharpest_ascii.txt").write_text(
        render_ascii(sharpest, RAMP_PLATE).text + "\n")
    print(f"wrote {HERE/'sharpest_ascii.txt'}")

    # the night's artifact, titled
    cmd_poster(args)

    # the second subject, and the diptych
    cmd_plates(args)

    print(f"\ntotal {time.time() - t_start:.1f}s")
    return 0


def _get_subject(args) -> Subject:
    """
    Get the subject for this run.

    If an image is named, load it β€” and accept that loading an image is a
    lossy act, because luminance is not the same thing as light.

    Otherwise rebuild the subject in memory from its seed. Never reload our
    own preview PNG: a colour preview carries the hue in its pixels, and
    recovering the light field from a saturated colour is exactly the kind
    of quiet corruption this project is meant to be careful about.
    """
    if args.image:
        return load_subject(Path(args.image), args.ramp)
    return make_subject(args.subject, args.seed, GRID_H, GRID_W)


def main(argv=None):
    p = argparse.ArgumentParser(
        description="THE APERTURE β€” an ASCII pinhole camera, simulated.")
    p.add_argument("--all", action="store_true", help="full run + artifacts")
    p.add_argument("--poster", action="store_true", help="render the poster")
    p.add_argument("--make-subject", action="store_true")
    p.add_argument("--expose", action="store_true")
    p.add_argument("--sweep", action="store_true")
    p.add_argument("--optimum", action="store_true")
    p.add_argument("--verify", action="store_true")
    p.add_argument("--report", action="store_true")
    p.add_argument("--sheet", action="store_true")
    p.add_argument("--gif", action="store_true")
    p.add_argument("--html", action="store_true")
    p.add_argument("--subject", default="orchard",
                   choices=["orchard", "threshold"])
    p.add_argument("--seed", type=int, default=20261001)
    p.add_argument("--d", type=float, default=0.45, help="hole diameter, mm")
    p.add_argument("--samples", type=int, default=DEFAULT_SAMPLES)
    p.add_argument("--workers", type=int, default=4)
    p.add_argument("--count", type=int, default=16)
    p.add_argument("--ramp", default=RAMP_SOFT)
    p.add_argument("--image", default=None, help="use an image as the subject")
    args = p.parse_args(argv)

    if args.optimum:
        return cmd_optimum(args)
    if args.poster:
        return cmd_poster(args)
    if args.make_subject:
        return cmd_make_subject(args)
    if args.expose:
        return cmd_expose(args)
    if args.sweep:
        return cmd_sweep(args)
    if args.verify:
        return cmd_verify(args)
    if args.report:
        return cmd_report(args)
    if args.all:
        return cmd_all(args)
    p.print_help()
    return 0


if __name__ == "__main__":
    sys.exit(main())

Run output

usage: aperture.py [-h] [--all] [--poster] [--make-subject] [--expose]
                   [--sweep] [--optimum] [--verify] [--report] [--sheet]
                   [--gif] [--html] [--subject {orchard,threshold}]
                   [--seed SEED] [--d D] [--samples SAMPLES]
                   [--workers WORKERS] [--count COUNT] [--ramp RAMP]
                   [--image IMAGE]

THE APERTURE β€” an ASCII pinhole camera, simulated.

options:
  -h, --help            show this help message and exit
  --all                 full run + artifacts
  --poster              render the poster
  --make-subject
  --expose
  --sweep
  --optimum
  --verify
  --report
  --sheet
  --gif
  --html
  --subject {orchard,threshold}
  --seed SEED
  --d D                 hole diameter, mm
  --samples SAMPLES
  --workers WORKERS
  --count COUNT
  --ramp RAMP
  --image IMAGE         use an image as the subject